Sony has opened a mobile game studio under PlayStation Studios to develop games based on both new and existing intellectual property.
Sony has established the PlayStation Studios Mobile Division and purchased the unproven Savage Game Studios to create “a AAA mobile live service action game,” signaling a serious commitment to the mobile gaming market.
The new studio would work apart from console game development to create “innovative, on-the-go experiences based on new and existing PlayStation IP that match PlayStation Studios’ high quality requirements.”
Sony’s PlayStation Studios boss Hermen Hulst said the company’s acquisition “reaffirms” its promise to bring “unique experiences” to new players all around the world by bringing PlayStation games to more platforms.
It was widely assumed that Sony’s May announcement that it will prioritize the release of games on new platforms was related to its recent push into PC gaming rather than a push into mobile as well.
Savage Game Studios was founded in 2020 by industry veterans Michail Katkoff, Nadjim Adjir, and Michael McManus, who between them have decades of experience working for companies like Spider-Insomniac Man’s Games, World of Tanks’ Wargaming, Clash of Clans’ Supercell, Farmville’s Zynga, and Angry Birds’ Rovio, despite the company having yet to release a single game.
Savage Game Studios’ game could either launch a new PlayStation IP or be absorbed into an existing series, but given that it had been in production for two years prior to the PlayStation acquisition, the latter seems more likely.
Sony’s PC publishing, on the other hand, has solely focused on ports of existing console titles like God of War and Spider-Man. Sony has recently acquired Nixxes, a PC porting specialist, and launched the PlayStation PC label, anticipating a $300 million profit from PC games in the next fiscal year.